Understanding Elixir Math In Tower Rush
Beneath the vibrant animations and chaotic battles of every arena game lies a rigid, unyielding economic system.
Every time you place a card, you are making a financial transaction, betting your current energy against the opponent's available energy.
Generation Rates and 'Leaking'
This generation rate is constant for both players, meaning the total amount of energy distributed during a match is perfectly identical.
This is why top players are constantly 'cycling' cheap cards in the back of the arena; they are ensuring the generation timer never stops ticking.
Even then, it is highly risky.You must increase your Actions Per Minute (APM) significantly to keep up.You are essentially fighting a 10v7 battle.
Calculating Positive Trades
You did not damage their tower, but you won a massive mathematical victory that will snowball into a tower later in the match.
Conversely, if you panic and use a Rocket (6 elixir) to kill a Princess (3 elixir), you have suffered a -3 negative trade.
Advanced TacticExecutionPulling AggroUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K.K. In the event you beloved this informative article along with you want to get more info concerning tower rush kindly pay a visit to the web-site. A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit
Playing the Math
You should always know exactly who is 'up' in elixir at any given moment.
Master the economy, and you master the game.