The Rock-Paper-Scissors Strategy In Tower Rush
The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.
This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.
Swarm, Splash, Single-Target
However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.
If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
A deck with only swarms will be destroyed by a single splash unit.Memorize the specific counters for every meta card.Spells are the ultimate wildcards.
Breaking the Triangle
If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.
You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.
Troop TypeWhat it BeatsWeaknessesThe HordeHigh DPS single-target tanks, Princes, P.E.K. In the event you liked this information and also you wish to get more information with regards to tower rush kindly go to our own site. K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
Why the Meta Changes
Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.
Master the triangle, and the trophies will follow naturally.