Top Cards For Sudden Death In Tower Rush

De apds
Aller à : navigation, rechercher


Because the match ends the exact millisecond a tower hits zero hitpoints, certain cards become exponentially more valuable, while others become complete liabilities.


This article analyzes the absolute best cards to have in your rotation when the Overtime clock begins ticking down.

The Unblockable Finishers: Heavy Spells

You completely abandon all ground attacks and simply launch massive damage spells directly at their tower while defending flawlessly.


The Lightning spell is the secondary option; while it deals slightly less damage than the Rocket, it deploys almost instantly and has a massive radius, making it impossible to miss.

You must play perfect defense for a full minute to pull this off.If the opponent is spell cycling you, you must pressure them so heavily they cannot afford to spend 6 elixir on a spell.If you cast Poison, they might cast a Rocket and win before your Poison finishes ticking.
Fast Damage in Overtime

If you do not have a heavy spell, or the tower health is too high to spell cycle, you must rely on units that can guarantee near-instant damage.


Similarly, fast 'Bridge Spam' units like the Bandit or the Royal Ghost are terrifying in Overtime.

Sudden Death SetupHow to WinOpponent tower is at 400 HPImmediate Spell Cycle; ignore attacking with troops, defend flawlessly, and launch the Rocket/Fireball for the guaranteed winBoth towers are at full HP in OTPlay incredibly safe; rely on Miners or Goblin Barrels for safe chip damage; never play an 8-elixir tank in the back
Staying Cold Under Pressure

The player who panics and throws a desperate, unsupported push will almost always lose to the player who calmly executes their win condition.


Leave the panic to your opponent.


If you adored this write-up and you would certainly such as to obtain more info pertaining to tower rush kindly browse through our page.