Mastering Spells In Tower Rush
Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.
This article dives deep into the strategic application of both light and heavy spells to maximize your win rate.
The Light Spells: Cycle and Control
If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.
A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
Maximize your value.Use zap to reset targeting.Always include at least one small spell in your deck.
The Heavy Spells: Destruction and Value
Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.
Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.
Magic CategoryOptimal PlayFireball / PoisonCreating consistent chip damageHeavy MagicFinishing off a tower from 500+ hitpoints
Synergizing Spells with Your Deck
A slow Golem deck requires Lightning to instantly remove defensive Inferno Towers that threaten the tank.
Always ensure your spells cover the inherent weaknesses of your primary troops.
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